The player placing the new token can remove one of the tokens of that type from the board and re-place it through their card / ability.
How often per round can the ability of a pet/Artifact be used? Is there a differentiation between abilities whether they are once per round or “Passive” buffs and how to differentiate?
The rulebook clearly states that items and pets can only be activated once per turn. If it is a passive ability it is considered “always on” and does not need to be activated. If something does something like exploring or placing a token that is an activation. If it says “Ignore walls” then its passive.
How does Mr. Elliot work?
You may ignore pits and water and you gain an additional +1 to your diagonal slide skill.
Does a new World Event card replace the current one?
If the current World Event does not say it is ongoing, then yes, it gets replaced. If it is ongoing, then it would not get replaced. There can be multiple ongoing World Event cards in play at the same time.
Do I have to use a specific world event card even if it seems broken / overpowered / too harsh?
While the World Event cards are designed to add a bit of chaos to the game to force the players to think outside the box, Quodd Heroes is designed to be modular. Feel free to take out certain cards or even remove the entire deck if that’s the way your group would enjoy playing the game!
Can I activate a power that requires discarding a card after Phase 4 where I’ve drawn cards?
No. You must discard the card(s) before you are allowed to activate the ability. Also you may only use powers / cards during Phase 1 or 3 of your own turn. Once you’ve drawn cards in Phase 4 your turn is officially over.
Can tokens be placed on water currents?
Yes. There are no restrictions on placing tokens in water.
When you activate a card or token with a specific search icon (food/pet), do you immediately search or wait until the exploration phase?
Immediately. NOTE: If one or more cards of that card type are in the lineup you must explore one of those cards.
What exactly can be stolen? In the rules it says you can’t steal cards, but then there are cards that let you steal items or pets. Are those exceptions or are items and pets played beside your board aren’t considered “cards” for the time being until they are back in your hand? Apart from that I assume unless specificed in the scenario, everything but cards are considered things that can be stolen?
The steal effect refers specifically to stealing carried collectibles ONLY. This means crystals, sheep etc. Cards in-hand cannot be stolen except through the use of cards or abilities that specifically target cards in hand. Cards like rune of finding specifically allow stealing of items in pets IN PLAY from a specific range.
The pet Mr Elliot has a symbol on it the I can ignore water. Does it mean that I can ignore currents and whirlspools?
It means you can ignore water currents and whirlpools if you choose.